Convert Any Image to HTML5 Canvas
Even before talking about the technicalities of converting an image to a canvas element, check out the demo!
DEMO input any image URL there and hit the convert button!
P.S : It also accepts data-uri!
The code :
function draw() {
// Get the canvas element and set the dimensions.
var canvas = document.getElementById('canvas');
canvas.height = window.innerHeight;
canvas.width = window.innerWidth;
// Get a 2D context.
var ctx = canvas.getContext('2d');
// create new image object to use as pattern
var img = new Image();
img.src = document.getElementById('url').value;
img.onload = function(){
// Create pattern and don't repeat!
var ptrn = ctx.createPattern(img,'no-repeat');
ctx.fillStyle = ptrn;
ctx.fillRect(0,0,canvas.width,canvas.height);
}
}
The Magic Behind :
All the credits goes to createPattern()
nsIDOMCanvasPattern createPattern(in nsIDOMHTMLElement image, in DOMString repetition);
Elobrating :
context.createPattern(image,"repeat|repeat-x|repeat-y|no-repeat");
Hope this was useful, anyway there are loads of fun with the canvas element, happy hacking!
Edit 0
After the interesting question by @pinkham in the comment section, from the page of MDN :
Although you can use images without CORS approval in your canvas, doing so taints the canvas. Provided that you have a server hosting images along with appropriate Access-Control-Allow-Origin header, you will be able to save those images to localStorage as if they were served from your domain.
var img = new Image,
canvas = document.createElement("canvas"),
ctx = canvas.getContext("2d"),
src = "http://example.com/image"; // insert image url here
img.crossOrigin = "Anonymous";
img.onload = function() {
canvas.width = img.width;
canvas.height = img.height;
ctx.drawImage( img, 0, 0 );
localStorage.setItem( "savedImageData", canvas.toDataURL("image/png") );
}
img.src = src;
// make sure the load event fires for cached images too
if ( img.complete || img.complete === undefined ) {
img.src = "data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///ywAAAAAAQABAAACAUwAOw==";
img.src = src;
}

